–Engage

“Innovation has nothing to do with how many R&D dollars you have. When Apple came up with the Mac, IBM was spending at least 100 times more on R&D. It's not about money. It's about the people you have, how you're led, and how much you get it.” - Steve Jobs

Storytelling and Interaction Design – Talk

Here is the talk I gave at From Business to Buttons 2014 this month in Stockholm. It was a wonderfully produced day-long event that left everyone begging for more. This talk is about how Storytelling as a framework for Interaction Design can be very useful not just in explaining design, but in doing design itself. Take a look:   When you’re done check out all the other amazing talks from the day.

Re-looking at T-types and collaboration in UX

Rethinking my T-type (maybe even my I-type) against the commodity, firmness, desirability framework ala Vitruvius. I’m pretty much focused on commodity, utility or usefulness. This doesn't mean I don't understand the greater whole that the triumvirate express together so well. It means that my self-admitted mindset and bias focuses my attention ...

Why I create stories as an interaction designer

1. I play act in my mind, in my sketches, in my physical play possibilities where structure doesn't only map against the frame of narrative, but the framework for how we process experiences. 2. The written words and pictures are crafted artifacts from which to evaluate realism of personas (characters); contexts (setting), ...

Thoughts on code, programming, design, production, development, technology and Oh! Design

I apologize for throwing this 4000 word essay out there like this. I thought and thought and just didn't know where else to put it. I hope someone enjoys it. Yesterday a very respected colleague, who I also call friend (not in that Facebook way, but in that pre-Internet kinda-way), wrote ...

The simple 6 things that a UX designer should be able to do

There has been a lot of debate of late about what a designer does and doesn't do and what they need to know and don't need to know. Since context is such an important variable to all this I offer this attempt to reduce what is the core of what ...

Foundational Principles

To start a conversation on creating your project's design principles you need to make sure that everyone on your team is building off of the same foundation of principles. So I start with these 3. Jakob Nielsen's 10 Heuristics Bruce "Tog" Tognazinni's First Principles of Interaction Design Dieter Ram's 10 Principles of Design Beyond ...

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