–Engage

“Innovation has nothing to do with how many R&D dollars you have. When Apple came up with the Mac, IBM was spending at least 100 times more on R&D. It's not about money. It's about the people you have, how you're led, and how much you get it.” - Steve Jobs

Interaction Design 101 – The Twitter Client – Starting up

(an experiment in open source design and interaction design education) Introduction What I'm about to start is a huge project. I won't be doing it alone (at least not for long, 1 way or another). I want to create a series of tutorials that take on the multiple facets that lead to ...

List of cultural assumption observations

On my flight from Oslo to Copenhagen, I started a list of cultural assumptions and moraes I observed throughout the last 10 days of my stay in Scandinavia. As a summary I've spend 3 days in Copenhagen, 2 days in Malmö, 3 days in Stockholm, and 2 days in Oslo. I ...

couple of more From Business to Buttons vids of note

Hi folks, From Business to Buttons is over. It was a GREAT conference. I loved being with a collection of mostly senior level designers predominantly from Northern Europe (especially Sweden). I loved getting a chance to spend some time with amazing American speakers on what felt like a retreat instead of ...

Oldie but goodie: When I’m asked to design a bridge …

With the currently running Design Challenge by Mozilla (Partnered with IxDA & JohnnyHolland) about Tabs I thought I'd share a core concept in doing design work. What are the latent design criteria not expressed in the request? It is so important to understand this core component of design. It is an ...

Bill Buxton on the relationship between engineering & design

In BusinessWeek Bill Buxton gets a short piece where he answers the usual engineering type question regarding UX design. It is a beautfiul piece that for the 1st time for me articulates the absurdity of the initial engineering question and outlines the various levels of design "education" from easy to figure ...

Intra-technological age (1/2 baked, but gotta get it out there)

I have had this idea in one shape or another for a few weeks now. It all started during the days of the heavy debates on the IAI and IxDA lists about the nature of our communities and the relevance if any to the term UX for me in particular ...

My slides from Interaction 09 | Vancouver

Here are my slides from my two pieces from Interaction 09 | Vancouver. Interaction09 Foundations Of Interaction Design View more presentations from David Malouf. (tags: interactiondesign ixd) ... and ... Interaction 09 Introduction to Interaction Design View more presentations from David Malouf. (tags: ixd ixd09)

Misconceptions of User Experience (My original and complete response to Whitney Hess)

Earlier this week Whitney Hess had a piece published on Mashable.com entitled, "10 Most Common Misconceptions About User Experience Design". Besides the well articulated premise of the article stated in the title, Whitney (@whitneyhess) did a tremendous job of demonstrating the power of the network (specirfically her network). She integrated ...

James Howard Kunstler speaks to SCAD faculty RE: the global energy crisis

Today was my first quarterly faculty meeting at SCAD. I was pleasantly surprised that besides the usual boring policy statements and announcements there was a fantastic keynote speaker, James Howard Kunstler. Once more the speaker was somoene I didn't know but whom I really loved listening to. I took the opportunity ...

I’m on JohnnyHolland.org – “Creating Serendipity …”

Go on and check out my first article on the new Interaction Design webzine, JohnnyHolland.org. Creating Serendipity: The True Art of Design

Dan Saffer – The next “luminary” of interaction design?

  It isn't really so much what Dan has or hasn't designed. I don't know his portfolio of work. But I do know his mind, and more importantly how he has decided to share it and what he has decided to share. The path that Dan has taken himself on, has been ...

Designs with Soul

I've been thinking a lot about the topic of designing with soul. First a little background. I'm not audiophile, but I do love music, especially pop music. I've never liked industrial music of any kind. Techno or Freestyle. I always expressed my distaste for this music because it feels "souless" to ...

Where is IxD in 2008? Where is it going – NYC IxDA

Last night (12/10/2008) I had the honor of facilitating a panel with the brilliant duo of Ted Booth (Dir. of IxD @ Smart Design) and Jennifer Bove (VP of IxD @ HUGE) for NYC IxDA. The panel was more of a town hall with the overwhelming crowd of 200 peeps who ...

Is it really “creative” vs. “technical”?

On the Information Architecture Institute's member's only list there has been a discussion about the place of IA (I'll even extend it to UX practitioners) in an organization. The conversation then turned towards discussing the nature of the dichotomy of "creative" vs. "technical" since so many agency and corporate cultures ...

Epiphany regarding Apple’s future

A while back Fortune magazine did an analysis of prospects for successors to Steve Jobs. I think there is a very important missing candidate. Of course, as I do this I in no way want to be supporting the efforts to "kill off" Steve or create hype related to health. ...

Stay optimistic – refrain from Connecting 07

According to about 5 different plenary speakers at the recent Connecting conference in San Francisco, optimism is a requirement for good design. Consider me a "design culture" newbie, but I had never heard this before. There was no explanation why this was the case, but it did explain the ...

Design Session 01 — David Ngo

David Ngo tells us why we need to know what design is and what design is in this very funny video called "Design Session 01". The pieces I liked about it: 1. How do you promote that your work ads value if you can't even tell people what you do? 2. Breaking away ...

The ultimate need for “less is more” – Birth

Last night I went to a Tribeca Film Festival premiere of "The Business of Birth" and it truly brought to clear light the theory of "less is more" and the how sometimes the best we can do with technology and design is to stay the hell out of the way! Being ...

Strategy sets the agenda for good tactics to achieve a goal

As many of you know, Im the vice president of the Interaction Design Association (IxDA). I am also a former board member of UXNet. This means I think often about how to organize a community and advancing a discipline. This has really been a great exercise in differentiating tactics vs. ...

Joshua Prince-Ramus @ the IA Summit talks about using data visualization to inform architecture

Joshua Prince-Ramus gave a great presentation @ the IA Summit on how he leads the development of architectural engagements using data visualization analysis -- Fractals arrive to architecture. click here for bio The reason I say this, is because Joshua presented a few case studies which produced amazingly aesthetic results by using ...

February 19th 2015
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My Google Story from Interaction15 Week

Storytelling and Interaction Design – Talk

Here is the talk I gave at From Business to Buttons 2014 this month in Stockholm. It was a wonderfully produced day-long event that left everyone begging for more. This talk is about how Storytelling as a framework for Interaction Design can be very useful not just in explaining design, ...

Re-looking at T-types and collaboration in UX

Rethinking my T-type (maybe even my I-type) against the commodity, firmness, desirability framework ala Vitruvius. I’m pretty much focused on commodity, utility or usefulness. This doesn't mean I don't understand the greater whole that the triumvirate express together so well. It means that my self-admitted mindset and bias focuses my attention ...

Why I create stories as an interaction designer

1. I play act in my mind, in my sketches, in my physical play possibilities where structure doesn't only map against the frame of narrative, but the framework for how we process experiences. 2. The written words and pictures are crafted artifacts from which to evaluate realism of personas (characters); contexts (setting), ...

Thoughts on code, programming, design, production, development, technology and Oh! Design

I apologize for throwing this 4000 word essay out there like this. I thought and thought and just didn't know where else to put it. I hope someone enjoys it. Yesterday a very respected colleague, who I also call friend (not in that Facebook way, but in that pre-Internet kinda-way), wrote ...

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