February 2005

Making UX Play and Work Together (3/15 @ 7p in NYC)

A UXnet Panel Discussion:
How UX Plays (and Works) Together
What I do that you don’t – and vice versa – and how we can work together better

Keynoted and Moderated by Louis Rosenfeld*

Panelists*:
Mark Hurst, Whitney Quesenbery, Josh Seiden, James Spahr, and Conor Brady

Where: Tuesday, March 15; 7-9p

Where: Parsons Design Lab @ 55 W. 13th St. (bet. 5th &
6th AVes) on the 9th Floor.

You must RSVP to attend, as we have limited space. Send RSVPs to info (at)
nyc.htmhell.com

Sponsored by the Parsons School of Design, the Parsons Design Lab and the
UXnet NYC Leadership Council**

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event announcement

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EPIC 2014

EPIC 2014

Will Google and Amazon merge? Will the New York Times close its online doors?

What happens when you combine user filtering + intellignece algorithms to not just selection of product, but also of selection of news and entertainment. Is there any need for corporate media once its all on the network?

click the above link to find out and tell me what you think.

Too Interesting!

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mSpace: exploring the New Web

using UI Designer Blog aggregator I came across this site, mSpace. The tool is an early semantic web browser demonstration. It claims to combine the great navigation capabilities of tools like iTunes with the search engine capabilities of Google (link is to Google’s “suggest” functionality). I like the idea a lot. A great example of merging the qualities of interaction with those of information structuring and relationships.

patterns and widgets

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Foundations to IxD – Let’s start breaking the whole thing down

As many people who read this space know, I have recently taken a few courses in Industrial Design and was seriously considering going to graduate shcool in Industrial Design at the Pratt Institute. During my research of Pratt my professor recommended my reading a book about one of the primary faculty members who founded the department there. The book is called Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships, and I recommend it for anyone who wants to understand a bit more about general design and a lot more about the design of 3-D form. The reason though I bring it up here is because it was the first time I was introducted to the concept that there is a foundation, a base, from which a design discipline needs to be explored. That there is also an educational process for exploring that base within a design process as opposed to a pedagogical process.

My question here is whether or not there can be such a detailed and base set of foundational elements for Interaction Design. I have done a small bit of research and it doesn’t seem like there is an understanding of of this in the few areas of the world that have IxD programs.

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foundations

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What are the properties of a UX design cirriculum, Pt. 1

I was inspired by the Boxes and Arrows article by Jason Withow, which is a cases study of the creation of a cirriculum for User Experience Design.

While Jason made his cirriculum for a specitic environment, my response to it was one of an ideal. What struck me in reading his article was how much it was not a design study and how much DESIGN is really the core of UX Design.

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education

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