October 31st 2009
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I've been asked to write up something about the Student Competition for IxDA that I'm the chair person for. Well, I think I did just that when I wrote up the vision of the competition we posted on the student competition web site.
So instead of rewriting it, I'll just quote ...
IxDA has been an honor for me to be a leader of since the very first moment I joined the Yahoo group August 2003. It has always been about learning. Whether it was learning about group building from Challis Hodge, speaking from Robert Reimann, teaching from Jared Spool, leading from ...
The first weekend of November (just 2 short weeks away), I'll be one of a slew of great speakers her in Savannah, GA on the topics of Technology, Entrepreneurship and Design at the first of what hopes to be a great new annual event called Geekend!
Check check out this amazing ...
Watch This! before continuing: (It's an amazing video prototype that re-thinks multi-touch for the desktop.)
10/GUI from C. Miller on Vimeo.
First Clayton, I'm incredibly impressed by this video. It shows an attention to detail in production value, theoretical analysis, and overall solutioneering that I know many can learn and be inspired ...
I'm really proud and excited about the work this class of mine is doing. Check out their 4wk progress.
It is so hard to not become a victim of our surroundings and this post is trying really hard to not do that.
I have a pretty multi-facetted history; however, that history has been linear in its movement away from technology and towards design. Not that these are opposites, but they ...
In February at Interaction 09 | Vancouver, Kim Goodwin's closing keynote entitled "Each One, Teach One" (video) urged us all to take on the role of teaching as part of our practice.
I'd like to agree in triplicate.
My first experience as a teacher began when I was in college. The summer ...
we started out caring about the behavior of the things we create.
we moved towards caring about fitting the behavior of the people we create things for.
now ...
We need to design the behavior of things, so they fit the behavior of people, in order to change their behavior.