Tags: patterns and widgets
Jared Spool of User Interface Engineering, wrote up a piece attempting to describe what makes something intuitive entitled, “What Makes a Design Seem ‘Intuitive’?”.
I think that this article is nice paired next to the one by Don Norman recently put up on UI Garden (a new English/Chinese bilingual e-zine) and my own thinking about affordances, which to me is another way of describing the property that makes something intuitive to use.
As a language note, we know that only humans can be intuitive, as it is a property describings a persons ability to intuit an idea or an a behavior based on ambiguous data sources. But I agree with Jared that the word “intuitive” can be properly used within the flexibility of the English language to also mean the property of an inanimate object which allows a user to more easily intuit on their own.