Tags: patterns and widgets
Luke W, writes about bringing desktop interactions to the online platform. I don’t want to completely re-iterate the article. The juxt of what I got from it is that there are patterns of interaction that do not translate directly into the web space, but the goals of these interactions are necessary and through some tweaking similar models can be webified.
There were a few examples presented by Luke that I’m not so sure I buy as even being necessary to tweak, or actually they have limitations and ramifactions.
The two main items center around multiple section of items and direct action on selected items.
Luke, rightly, points out the difficulty involved in visualizing multiple selection and I would say this is regardless of platform. Where I disagree with Luke is in his handling of the problem (or at least his lauding of solutions he has seen. Both solutions he presents add elements to the screen, which I find problematic in and of itself, but there is also this underlying assumption that we can’t just bring the desktop directly to the Internet platform. This assumption is not quite sold well-enough to me.
Direct action on selectable items
This is mostly again me not necessarily buying into the problem completely. The problem that I do see with multi-select in a web platform is that if you select without an added widget. It seems that combining a desktop metaphor where single-click is select and double-click is “open” or “edit”. Windows itself found interesting ways to deal w/ this, but only through the use of keyboard interactions and or selection through using a mouse to “rope” selected items. Again, the web solutions offerred require additional elements on the screen.
The other thing that bothers me about these solutions is that they also don’t offer actions on multiple selected items. And how many actions you can do on any single item is also very limited.
Luke, any thoughts regarding these issues?