“Innovation has nothing to do with how many R&D dollars you have. When Apple came up with the Mac, IBM was spending at least 100 times more on R&D. It's not about money. It's about the people you have, how you're led, and how much you get it.” - Steve Jobs

The Powerful IxD 1,2 punch – Saffer & Tidwell conqueor IxD for all of us.

I have just finished the books, Designing for Interaction (D4Ix), by Dan Saffer of Adaptive Path (and Board member) and Designing Interfaces (DI), by Jennifer Tidwell of MathWorks. Alone they are good, but together they just encapsulate IxD so beautifully.

Designing for Interaction by Dan Saffer
This compact read, does a wonderful job of articulating the basics of IxD: history, theory, and basic practice.

Dan’s book is the perfect introduction to everything IxD. Covering some more detailed areas like Personas, but mostly sticking to a very good overview of the discipline and what it takes to practice it holistically.

Designing Interfaces by Jennifer Tildwell
The books goal is to be a reference guide for Interaction Design patterns. What it ends up being is a definitive guide to the craft of IxD.

The whole time I was reading this book, I was comparing it to another Canical book, O’Reilly’s “Definitive Guide to JavaScript”. The book not only taught the reader how to do JavaScript, but is also a desk reference as important to a Web Developer as “Strunk & White” is to a writer. That’s how I feel about Tidwell’s great work here.

People should buy both of these books, ASAP and courses should be created that use these books in their classes and departments should send them to all their colleagues.

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