“Innovation has nothing to do with how many R&D dollars you have. When Apple came up with the Mac, IBM was spending at least 100 times more on R&D. It's not about money. It's about the people you have, how you're led, and how much you get it.” - Steve Jobs

Sketching for Interaction Design – Still happening – 10/29

Though the first attempt didn’t take, there has been strong support for a take 2. I really want to teach this special workshop on Sketching for IxD and I hope you can make it — now on Oct 29th.

Victor of SmartExperience.org and I had a hard time canceling the class, but there just wasn’t enough juice in it given our overheads at that time. Since canceling though, 1 or 2 organizations have stepped up and said, we’ll host for free if you make it happen. So one or both are going to try and help (details are being worked out).

The course description is still the same, but in the spirit of the tough financial times we are all facing, I’ve reduced the price to $400 for the day long workshop. That’s a bargain by most standards.

Here is the description of the class:

Are you looking for new ways to bring design thinking and design practice into your daily practice as a user experience professional? Do you want to learn how great designers of all types get to that “new” idea without having to wait for divine inspiration? Do you think that “sketching” is only a tool left to those who have been formally trained to draw?

“Sketching for Interaction Design” is a 1-day seminar and workshop created to teach people what sketching really is all about, why it is powerful and how you can bring it into your daily practice as a User Experience Professional. In this class you’ll learn how the great organizations of design and innovation use sketching in their daily practice. You will also gain practice in sketching and see why it is a distinctive tool from prototyping geared more towards idea generation than for testing and communication. It is both a tool for personal use, and a tool for group collaboration.

The course will contain these units:

  • Defining sketching as something similar to but different from prototyping
  • Placing sketching in the context of a larger design process
  • General practice using drawing as a communication tool
  • Class project working in teams
  • Communicating concepts in interaction design
  • Review period of team work
  • Take away lessons, and next steps for people wanting to apply sketching to their practice

The course is geared towards people who are practicing interaction design and other user experience practices, but can be beneficial for anyone who is trying to apply core design thinking methods into their personal and business practices. No previous experience with drawing or sketching is required. You don’t even have to bring a writign instrument or paper, as we’ll be providing them for you.

To register send me an email (dave[dot]ixd[at]gmail[dot]com). All payments will be made over my PayPal account.

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