Uday and his 3 Fundamentals of IxD
It’s rare that I highlight other bloggers on my own blog. I mean I have my Share Feed on Google Reader which I wish I had a way to gain feedback on if people are using. I really do put a lot of stuff up there.
But I digress. Uday Gajendar is a soul brother when it comes to thinking about Interaction Design. He pontificates on his blog “Ghost in the Pixel”. In many ways, he is my more intellectual better half and this recent piece of his called, “IxD is about three fundamental things” outlines beautifully another slice of the puzzle about foundations and IxD.
I won’t be able to do his piece justice in a summary, but I’ll tease by just saying that these fundamentals are: Conversation, Engagement and Embodiment.
While I won’t attempt to restate what Uday put forward, I will follow up on the obvious question of, “Where do these fit with my foundations?”
That’s a great question indeed. It would seem that Uday is attempting to describe the major results of our work, while I’m trying to describe the clay that designers bend towards creating those outcomes. It would seem these can work quite well in parallel and in some ways my mind is spinning a bit thinking of how these “results” of interaction design help define better that clay I’ve been struggling to describe.
Thoughts?
